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Honours and Minor Thesis projects

Displaying 1 - 10 of 240 honours projects.


Primary supervisor: Jackie Rong

The road network is a crucial aspect of modern transportation, but traffic can significantly impact the driving experience. Accurate estimation of traffic conditions can help in travel planning, but it is essential to consider the status of the road itself. Poor road conditions can exacerbate the negative impacts of traffic on driving experience, making travel more difficult and potentially dangerous. Relevant surrounding factors, such as weather and time of day, can also influence traffic and road conditions.

Primary supervisor: Benjamin Tag

This project aims to extend the existing knowledge on emotion regulation, looking to detect the impact of extrinsic regulation experiences in immersive environments on players and spectators. We will apply a multimodal sensing approach to detect emotional changes in the player using biometric data (electrodermal activity, heart rate, speech analysis, eye movement, pupil dilation), movement signals, and conscious emotional experiences.

Primary supervisor: Jackie Rong

Convolutional neural network (CNN) has exhibited its significance in addressing large-scale vision tasks such as action recognition, image classification, super-resolution and denoising. Recently, many researchers have reported the potential of employing deep learning techniques to refine high-quality clinical images for diagnosis and treatment.

Primary supervisor: Benjamin Tag

This is a research-heavy project, looking for students with an interest in human behaviour and data analysis.

Primary supervisor: Sarah Goodwin

Our research explores the use of data visualisation to visually analyse complex eye tracking data and have spent the last few years developing open-source eye tracking analysis software along side feedback from those who use eye tracking in their work.

Primary supervisor: Qiuhong Ke

This project aims to develop a method based on computer vision and machine learning techniques for bridge cheating detection. Bridge is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships, with partners sitting opposite each other around a table. Cheating in bridge refers to a deliberate violation of the rules of the game of bridge or other unethical behaviour that is intended to give an unfair advantage to a player or team.

Primary supervisor: Benjamin Tag

In this project, we will look into how to make the physiological data of VR users visible to externals, e.g., a teacher watching a student learning in VR, or a supervisor watching a worker fulfil a task in VR.

Different studies have shown that fluctuations in cognitive load are expressed through changes in human physiology, such as temperature patterns on the face or pupil dilation. However, in users of VR headsets, the face and eyes are covered by the HMD.

Primary supervisor: Sarah Goodwin

Sport Analytics is a lucrative area in the professional sports arenas, however, amateur players and coaches can benefit from some of this relatively affordable technology. Can we learn valuable knowledge about sports players' positions on the field through the use of affordable GPS trackers and open software for analysis without the need for stadium cameras and professional tracking equipment.
 

Primary supervisor: Benjamin Tag

Human Perception and Cognition in Visualization is a field of research that focuses on understanding how people perceive and understand visual representations of data. Many questions about how investigating visual representations of data can influence user perceptions, decision-making, and memory, are unanswered.

Primary supervisor: Ron Steinfeld

Recently, program generation and optimisation techniques have been adapted to performance critical subroutines in cryptography. Codes generated/optimised by these techniques are both secure and their performance is highly competitive compared to hand-optimised code by experts [1].