Supervisors in Information Technology, Monash University
Displaying 46 - 60 of 299 supervisors.
Dr Pari Delir Haghighi
My research interests include mobile and ubiquitous applications, mobile decision support systems, context-aware computing and situation reasoning, mobile health monitoring and chronic pain management, Internet of Things (IoT), and social media content analysis.
Assoc Prof Alan Dorin
Alan Dorin is an Associate Professor in the Faculty of Information Technology, Monash University. He researches the ways in which technology assists discovery in the ecological sciences and in human creativity. Through his work in Artificial Life, Alan explores the key attributes of organisms that enable them to live in complex environments. In particular, Alan's research addresses one of the most important current global problems - how insects, especially bees, contribute to human food production and natural ecosystem sustainability.
Professor Tim Dwyer
My research concerns many different aspects of Information Visualisation and Visual Analytics. In other words, I am interested in visual interfaces for the exploration and communication of data. An area of key interest for me is network visualization, which I believe has a critical role to play in helping people to understand complex, interlinked data.
Dr Kirsten Ellis
Kirsten Ellis is enthusiastic about using technology to create a more inclusive society. She brings together technology and creativity to produce innovative solutions to real world problems. Her research interests include human computer interaction where she utilises her experience in designing, developing and evaluating systems for people to advance the field of inclusive technologies.
Dr Barrett Ens
Barrett’s current research focuses on interacting with data in immersive environments, with an aim of improving the productivity of interaction to enable more complex and useful systems. This research explores how to take advantage of human spatial abilities for manipulating and understanding information beyond the confines of traditional flat displays. Maturing technologies such as augmented reality (AR), the internet of things (IoT) and wearable computing devices allow us to begin integrating computing activities into the physical world.