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Honours and Masters project

Displaying 21 - 30 of 256 honours projects.


Using AI and machine learning to improve polygenic risk prediction of disease

We are interested in understanding genetic variation among individuals and how it relates to disease. To do this, we study genomic markers or variants called single nucleotide polymorphisms, or SNPs for short. A SNP is a single base position in DNA that varies among human individuals. The Human Genome Project has found that these single letter changes occur are all over the human genomes; each person has about 5M of them!  While most SNPs have no effect, some can influence traits or increase the risk of certain diseases.

Intelligent AI-Augmented IDE: Personalized Learning and Code Coaching for Computer Science Students

🎯 Research Motivation

While many AI-powered coding assistants (e.g., GitHub Copilot, ChatGPT Code Interpreter) improve coding productivity, they are not optimized for pedagogical impact. CS students need not just code completion but understanding, feedback, and guidance that nurtures problem-solving and conceptual mastery.

Your research could bridge this gap by designing an AI IDE extension that acts as a mentor, dynamically adapting its feedback to the learner’s skill level, learning style, and progress.

AI for the Creation of Accessible Graphics for People who are Blind or Have Low Vision

Access to visual information, such as information graphics, is compromised for people who are blind or have low vision (BLV). Access is typically provided through written or verbal descriptions, or tactile graphics. These, however, are often provided by specialist producers which takes time and reduces the agency of the person for when they get the alternate format and also the ability to make their own interpretations.

Inclusive Gallery and Museum Experiences for People who are Blind or have Low Vision

Access to cultural institutions, such as galleries and museums, is often compromised for people with disability. This includes people who are blind or have low vision (BLV). This project seeks to improve experiences within cultural institutions such as galleries and museums for BLV people, by applying AI and human-centred design principles to the creation of mediating artefacts and experiences.

Immersive water quality visualisation

This project is a multidisciplinary project between human-centred computing and data visualisation experts and water engineer experts in engineering and chemistry exploring new and immersive visual communication of complex ecosystems.

Personalized LLM based Information Retrieval/Recommendation on Textual and Relational Knowledge Bases

Answering real-world complex queries, such as complex product search, often requires accurate retrieval from semi-structured knowledge bases that involve blend of unstructured (e.g., textual descriptions of products) and structured (e.g., entity relations of products) information.

Sign Language Segmentation

Computational modelling of sign languages aims to develop technologies that can serve as means for understanding (i.e., recognising) and producing (i.e., generating) a particular sign language. The objective of this project is to study and contribute to the state-of-the-art in sign language segmentation.

This is a research project best suited for students who are independent and willing to take up challenges. It is also a good practice for students who wish to pursue further study at a postgraduate level.

Sign Language Recognition

Computational modelling of sign languages aims to develop technologies that can serve as means for understanding (i.e., recognising) and producing (i.e., generating) a particular sign language. The objective of this project is to study and contribute to the state-of-the-art in sign language recognition.

This is a research project best suited for students who are independent and willing to take up challenges. It is also a good practice for students who wish to pursue further study at a postgraduate level.

Sign Language Generation

Computational modelling of sign languages aims to develop technologies that can serve as means for understanding (i.e., recognising) and producing (i.e., generating) a particular sign language. The objective of this project is to study and contribute to the state-of-the-art in sign language generation.

This is a research project best suited for students who are independent and willing to take up challenges. It is also a good practice for students who wish to pursue further study at a postgraduate level.

Nonverbal Behaviour Recognition

Recognising conversational nonverbal behaviour for speakers and listeners, such as hand gestures, facial expressions, and eye-gaze, is of great importance for natural interaction with intelligent agents. The objective of this project is to study and contribute to the state-of-the-art in conversational nonverbal behaviour recognition.

This is a research project best suited for students who are independent and willing to take up challenges. It is also a good practice for students who wish to pursue further study at a postgraduate level.