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Research projects in Information Technology

Displaying 31 - 40 of 40 projects.


Interactive Haskell Type Inference Exploration

Advanced strongly typed languages like Haskell and emerging type systems like refinement types (as implemented in Liquid Haskell) offer strong guarantees about the correctness of programs.  However, when type errors occur it can be difficult for programmers to understand their cause.  Such errors are particularly confusing for people learning the language.  The situation is not helped by the cryptic error messages often produced by compilers.

Immersive Network Visualisation

We live and work in a world of complex relationships between data, systems, knowledge, people, documents, biology, software, society, politics, commerce and so on.  We can model these relationships as networks or graphs in the hope of reasoning about them - but the tools that we have for understanding such network structured data (whether algorithmic analytics or visualisation tools) remain crude.  Emerging display and interaction devices such as augmented and virtual reality headsets offer new ways to visualise and interact with data in the world around us rather than on screens.  This…

Improving the usability of constraint-based layout for UI development in mobile apps

When designing user interfaces, developers want to be able to position objects in a structured way such that controls are clear and neat.  In the past, absolute positioning and grids have been used for this purpose.  However, such rigid layout doesn’t now allow adaptive layout for interfaces that run on a variety of screen sizes or that need different control sizes due to application being internationalised into foreign languages.  For this reason, Apple introduced constraint-based GUI layout under the name Auto Layout for iOS developers.  With…

Reimagining digital publishing for technical documents

Digital versions of technical documents, like textbooks and academic papers, are usually produced as static PDF files. Research has shown that working with these on electronic devices is frustrating and inefficient, partly because people do not read such documents in a linear fashion as they do novels.

Automatic Generation of Graphics for People Who Are Blind

This PhD project will investigate how existing book contents (text and graphics/animations) can be automatically translated into accessible eBook formats with minimum human intervention. It will be part of the Books for the Vision Impaired and the GraVVITAS frameworks (www.monash.edu/it/inclusive-tech). The project will employ computer vision, image processing and human computer interaction techniques. It may also include hardware development of wearable assistive devices that use audio and haptic feedback. 

Supervisor: Dr Cagatay Goncu

Data Storytelling with learning data

 

I am seeking PhD candidates interested in working on designing Learning Analytics or similar reflection interfaces that automatically highlight design elements of data visualisations and generate narrative to communicate insights (instead of just plotting data).

Teamwork Analytics

I am seeking PhD candidates interested in designing and connecting Multimodal Learning Analytics solutions according to the pedagogical needs and contextual constraints of teamwork occurring across physical and digital spaces.

The Ethics of AI Art

In recent years, AI techniques such as GANs and associated deep learning neural networks have become popular tools applied to the production and creation of works of art. In 2018, AI Art made headlines around the world when a “work of art created by an algorithm” was sold at auction by Christie’s for $432,500 – nearly 45 times the value estimated before auction.

Supervisor: Prof Jon McCormack

Teaching Robots to Draw

We normally think of drawing as an (almost) exclusively human activity. The idea behind this research is to explore the concept of post-anthropocentric creativity. We want to understand what art made by an autonomous, non-human intelligence might look like, and if artificial systems can exhibit what we recognise as creative behaviour. This behaviour and the drawings produced might not be the same as what humans would do.

Supervisor: Prof Jon McCormack

Nomadic Augmented Reality

Augmented Reality (AR) allows virtual information to be overlaid on the real world. Technologies related to AR are advancing quickly, and recent developments include fully-self-contained, wearable systems such as the Microsoft Hololens. As wearable devices progress, they will become invaluable to a variety of field workers who will benefit from easy access to information. For instance, construction workers may view future building plans superimposed on a current job site and workers roaming an industrial plant can bring a virtual control room wherever they go.

Supervisor: Dr Barrett Ens