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Designing Student‑Centred Interfaces for Teamwork Feedback in Computing Education

Primary supervisor

Ee Hui Lim

Teamwork feedback tools are increasingly used in computing education to support reflection, coordination, and peer interaction. However, students often experience challenges in interpreting feedback and understanding how to act on it, particularly when interfaces are not designed with their needs in mind.

This project focuses on the user experience (UX) and interface design (UI) of teamwork feedback systems (e.g., Pulse or similar platforms). It explores how interface design influences students’ ability to interpret, trust, and act on feedback during team-based project work.

Using user-centred design and empirical research methods, the project will investigate how different interface representations (e.g., visualisations, summaries, interaction flows) affect students’ understanding of teamwork processes and their engagement with feedback.

Aim/outline

The project aims to understand how UX/UI design can improve the interpretability and usability of teamwork feedback systems in computing education.

Specifically, the project will:

  • Analyse current interfaces used for teamwork feedback (e.g., dashboards, check-ins)
  • Conduct user studies to identify usability challenges and interpretation issues
  • Design and prototype alternative interface representations (e.g., visualisations, summaries)
  • Evaluate how different designs affect student understanding, engagement, and perceived usefulness of feedback
  • Derive design guidelines for UX/UI in learning analytics tools supporting teamwork

Required knowledge

Interest in HCI, UX/UI design, or computing education. Familiarity with design methods (e.g., prototyping, usability testing) is preferred.